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ADIKIA
I started working as a 3D designer and vj for Finnish rap artist, Adikia, during the spring 2018. The style of the visualization was clear, as Adikia's strong ideology of intersectional feminism, anti-discrimination, freedom, justice and anti-racism. Our visions and values met immediately and I got a lot of freedom for making the content. The subjects and themes came straight from the diverse and provoking lyrics of the tracks.
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At the time, that project took place, I had practiced 3D design for two years. It was a time when I used Blender as the main software and began to think that I cloud invest in paid softwares like Cinema4D. At this point, I knew there was no going back in the path of CGI world and official job with a recording artist like Adikia, opened my career for good.
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What comes to the techniques of the work, I would say it was fully experimental. I had the freedom to test and learn large variety of techniques, like character rigging, mocap, fluid simulations, hair and particle systems, texturing and sculpting. We made a lot of small club gigs around Finland and kind of tested the reactions of the audiences. The visuals involved with Adikia's songs and every live gig was little bit different.
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